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Logic Pro X 10.3 adds Touch Bar support to the app for the first time, implementing it in a number of ways.
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Each update brings a number of improvements that offer additional tools to users and increased integration between the two apps. Today Apple launched the latest versions of two of its apps aimed at music creators: Logic Pro X 10.3 for macOS and GarageBand 2.2 for iOS. Lacy’s recording method is clearly an atypical one in the music industry, but it serves as a great testament to the power of iOS and the iPhone. He didn’t know quite what he was making, but he was feeling it. A few hours later, he began laying vocals, a breathy, wordless melody he sang directly into the iPhone’s microphone. Eventually satisfied with that bit, he plugged in his Fender bass and starts improvising a bassline. He experimented wildly for a while, then settled on a loose structure and began subtly tweaking it. For the next half hour, that’s all Lacy did: play, tap-tap-tap, play again.
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He played the riff again, subtly differently. It took three taps: stop, delete, back to the beginning. Without even playing it back, Lacy then reached down and deleted it. He played a riff he’d stumbled on while tuning, recording it on a separate GarageBand track over top of the drums. With two thumbs, he tapped out a simple beat, maybe 30 seconds long. He paged through the drum presets in GarageBand for a while before picking a messy-sounding kit. Pierce describes a recording session he observed where Lacy used GarageBand, an iRig, and the iPhone’s built-in microphone to create music. He’s also working this way to prove a point: that tools don’t really matter…If you want to make something, Lacy tells me, grab whatever you have and just make it. Even now, with all the equipment and access he could want, he still feels indelibly connected to something about making songs piece by piece on his phone. Lacy’s smartphone has been his personal studio since he first started making music. Perhaps before the year’s out we’ll see the fruits of Apple’s efforts to apply machine learning to music creation.ĭavid Pierce has a fascinating piece for WIRED on a hip-hop producer and artist, Steve Lacy, who makes music start to finish on his iPhone.
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“Without getting into specifics, I think machine learning - as in, systems and software that will enable more ability to help anticipate what someone wants to do - will be of value,” Schiller says about what’s in the works.
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Garageband’s continued development over such a long period of time is a testament to music’s importance to Apple, a point that’s reinforced several times in the full article.īesides highlighting the work that goes into making Garageband a better tool for creators, one other interesting tidbit from the article involves Apple’s future direction for the app:
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Engineers also constantly browse music-making forums for complaints, suggestions and thoughts on what to tweak next. When adding a suite of East Asian instruments in a recent product update, the engineers consulted with designers across the world to pick out the specific color of wood and font of a poem that would make a Chinese guzheng appear the most authentic. After wheeling each of the cavalcade of instruments out of the studio, the team pores over the hundreds of recordings to pick out the best. In the digital reproduction of an American upright bass, a player in the studio plucks a string, holds his breath for seven seconds to ensure there’s no extra noise on the recording whatsoever as the note shivers into the air (engineers have custom-coded an app to time the duration precisely), and repeats the endeavor at different finger positions, volumes and pressures, day in and day out.
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the type of obviously artificial notes often heard in EDM) are made from code and tweaked by code “real” sounds have to be recorded in a drop-dead-silent studio setting, dozens of times, then pieced together like patchwork to form single perfect notes, one by one. In the first media visit Apple has ever allowed to its under-the-radar Music Apps studio, the team of engineers showed Rolling Stone how the creation process for Garageband’s two types of sounds - synthetic and “real” - can span weeks or sometimes months per instrument, with new hurdles at every turn. If I had one major takeaway from the article, it would be that the amount of thought and effort Apple’s team expends in Garageband’s development is remarkable. In celebration of Garageband’s 15th anniversary this year, Rolling Stone was granted special access to the studio where Apple’s music apps come to life.
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